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3D & MODELING

Coffee Grinder

A hand-crank coffee grinder modeled in 3D, shown twice once fully assembled on the right, and once broken into its individual parts (drawer, hopper, dome lid, crank mechanism) on the left, exploded apart to show how each piece fits and functions. Same flat matte grey treatment as the scissors study, keeping the focus entirely on form and mechanical logic rather than surface finish this is modeling-as-problem-solving, proving the object was actually understood before it was rendered.